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  <id>https://chensjtu.github.io/</id>
  <title>Chen Yang — Research and Product Updates</title>
  <updated>2026-08-31T00:00:00+08:00</updated>
  <subtitle>Recent research, publications, and 3D intelligence product updates from Chen Yang.</subtitle>
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  <link rel="alternate" type="text/html" href="https://chensjtu.github.io/" />
  <author>
    <name>Chen Yang</name>
    <uri>https://orcid.org/0000-0003-4496-7849</uri>
  </author>

  <entry>
    <id>https://chensjtu.github.io/papers/sculpt.html</id>
    <title>SCULPT: Subtractive Composition for 3D Part Generation</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/papers/sculpt.html" />
    <published>2026-08-13T00:00:00+08:00</published>
    <updated>2026-08-13T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">Chen Yang is a co-first author and provided research guidance on SCULPT, which introduces subtractive composition in a structured 3D latent space to generate adaptive, editable, part-aware 3D assets with consistent shared boundaries.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-pixel-artisan-pro-users</id>
    <title>Pixel Artisan PRO surpasses 40,000 users</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-pixel-artisan-pro-users" />
    <published>2026-06-12T00:00:00+08:00</published>
    <updated>2026-06-12T00:00:00+08:00</updated>
    <category term="product" />
    <summary type="text">The Pixel Artisan PRO team product surpassed 40,000 users within 50 hours of launch, bringing 3D creation capabilities to a broad user community.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-xiaoyi3d-pixel-artisan-pro</id>
    <title>Xiaoyi 3D and Pixel Artisan PRO launch at HDC 2026</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-xiaoyi3d-pixel-artisan-pro" />
    <published>2026-06-12T00:00:00+08:00</published>
    <updated>2026-06-12T00:00:00+08:00</updated>
    <category term="product" />
    <summary type="text">Chen Yang owned the model R&amp;D delivered into Xiaoyi 3D and Pixel Artisan PRO, while Jiemin Fang was responsible for overall program coordination and progress management. The team product launched at HDC 2026 and received the HarmonyOS Innovative Premium App Award.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-snap-snap</id>
    <title>Snap-Snap accepted to TCSVT</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-snap-snap" />
    <published>2026-06-01T00:00:00+08:00</published>
    <updated>2026-06-01T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">Snap-Snap was accepted to IEEE Transactions on Circuits and Systems for Video Technology.</summary>
  </entry>

  <entry>
    <id>https://sjtu-deepvisionlab.github.io/WorldAct/</id>
    <title>WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes</title>
    <link rel="alternate" type="text/html" href="https://sjtu-deepvisionlab.github.io/WorldAct/" />
    <published>2026-05-15T00:00:00+08:00</published>
    <updated>2026-05-15T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">Chen Yang is a co-author and proposed the idea on WorldAct, which transforms static monolithic 3D Gaussian worlds into editable, object-centric scenes that support interaction and embodied tasks.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/papers/tigon.html</id>
    <title>TIGON: Text-Image Conditioned 3D Generation</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/papers/tigon.html" />
    <published>2026-03-22T00:00:00+08:00</published>
    <updated>2026-03-22T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">TIGON uses text-image conditions and multimodal guidance to improve controllable 3D generation while preserving geometric and appearance quality.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-tigon-cvpr-2026</id>
    <title>TIGON accepted to CVPR 2026</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-tigon-cvpr-2026" />
    <published>2026-03-22T00:00:00+08:00</published>
    <updated>2026-03-22T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">TIGON was accepted to the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2026.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-unilat3d-cvpr-findings-2026</id>
    <title>UniLat3D accepted to Findings of CVPR 2026</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-unilat3d-cvpr-findings-2026" />
    <published>2026-03-01T00:00:00+08:00</published>
    <updated>2026-03-01T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">UniLat3D was accepted to Findings of CVPR 2026 for its unified geometry-appearance latent representation and single-stage 3D generation framework.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-worldgrow-gallery</id>
    <title>WorldGrow Gallery goes online</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-worldgrow-gallery" />
    <published>2026-01-15T00:00:00+08:00</published>
    <updated>2026-01-15T00:00:00+08:00</updated>
    <category term="research" />
    <summary type="text">The WorldGrow Gallery is now online, showcasing examples of coherent, infinitely extendable 3D world generation.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-worldgrow-aaai-oral</id>
    <title>WorldGrow accepted as an Oral presentation at AAAI 2026</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-worldgrow-aaai-oral" />
    <published>2025-11-15T00:00:00+08:00</published>
    <updated>2025-11-15T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">WorldGrow was accepted as an Oral presentation at the AAAI Conference on Artificial Intelligence 2026.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/papers/worldgrow.html</id>
    <title>WorldGrow: Generating Infinite 3D World</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/papers/worldgrow.html" />
    <published>2025-10-24T00:00:00+08:00</published>
    <updated>2025-10-24T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">WorldGrow extends coherent 3D scenes block by block using structured 3D priors, context-aware inpainting, and coarse-to-fine synthesis for open-ended world generation.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/papers/unilat3d.html</id>
    <title>UniLat3D: Geometry-Appearance Unified Latents for Single-Stage 3D Generation</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/papers/unilat3d.html" />
    <published>2025-09-29T00:00:00+08:00</published>
    <updated>2025-09-29T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">UniLat3D unifies geometry and appearance in a shared latent representation, enabling single-stage 3D generation with a simple and efficient generative process.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/#news-gaussianobject-stars</id>
    <title>GaussianObject surpasses 1,200 GitHub stars</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/#news-gaussianobject-stars" />
    <published>2025-07-15T00:00:00+08:00</published>
    <updated>2025-07-15T00:00:00+08:00</updated>
    <category term="research" />
    <summary type="text">GaussianObject surpassed 1,200 GitHub stars, reflecting continued interest in sparse-view 3D object reconstruction with Gaussian splatting.</summary>
  </entry>

  <entry>
    <id>https://chensjtu.github.io/papers/gaussianobject.html</id>
    <title>GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting</title>
    <link rel="alternate" type="text/html" href="https://chensjtu.github.io/papers/gaussianobject.html" />
    <published>2024-02-15T00:00:00+08:00</published>
    <updated>2024-02-15T00:00:00+08:00</updated>
    <category term="research" />
    <category term="paper" />
    <summary type="text">GaussianObject reconstructs high-quality 3D objects from four views with Gaussian splatting, geometric initialization, floater elimination, and diffusion-based completion.</summary>
  </entry>
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